Zap, Giant Snowball, Barbarian Barrel and The Log are all effective in eliminating Spear Goblins due to their equivalent cost.However, their slow hit speed may cause them to stutter and allow a few hits on the Princess Tower, and they are susceptible to spells like Giant Snowball or Poison commonly paired with Graveyard. Spear Goblins can prevent major damage from Graveyard, as one Spear Goblin can one shot a Skeleton.This is not a bad trade, as the defender will be up 3 Elixir. Spear Goblins combined with a Princess Tower's damage can prevent a Balloon from landing its powerful melee attack onto it, only letting the death damage slip by.Even if the opponent reacts to them in time, it will still allow the player to scout the opponent's deck based on what card they used to counter the Spear Goblins. Do be aware that doing so gives the opponent more time to react. This will result in the second Spear Goblin to throw an extra spear before dying to the Princess Tower. When playing Spear Goblins at the bridge for chip damage, the player can place them in the bypass placement for ground troop.They can deal considerable damage to defending units and buildings, and are less susceptible to splash troops behind a tank due to their range. Spear Goblins are decent support behind higher hitpoint troops such as Giant. When the Prince attacks the Spear Goblins, the second Crown Tower will also attack the Prince, taking him out. The player should place the Spear Goblins in the center of their side. In fact, Spear Goblins, with the help of the two Crown Towers, can take out a Prince. Due to their low Elixir cost, Spear Goblins are easily disposable and can be used to block an enemy Prince's charge.Compared to other cheap swarms like Goblins and Skeletons, Spear Goblins can stall for a longer period of time, as their range allows them to stay in place instead of approaching the unit intended for distraction.Mini tanks pair well with Spear Goblins, protecting them from distractible splash troops such as Baby Dragon.The player should be aware of when the opponent can or can't quickly defeat Spear Goblins on their side of the Arena. Being overly reliant on them to defend or distract pushes can backfire if the opponent predicts the move and spells them immediately. Spear Goblins provides anti-air and ground distraction for a cheap cost, but they will be defeated by any damaging spell beside the Freeze spell.A Spear Goblins card costs 2 Elixir to deploy. They are the same as those spawned by the Goblin Hut, Goblin Gang, Goblin Giant, and the Party Hut. They resemble normal Goblins, but are taller and thinner, have sharper elven ears, wear team-colored bandanas, have team-colored spear cases tied to their backs with a rope, and always have a wooden spear in their hands. Their deployment is in a triangle formation. It spawns three very fast, single-target, air-targeting, medium-ranged, ground troops with low hitpoints and low damage. The Spear Goblins is a Common card that is unlocked from the Goblin Stadium (Arena 1). Who the heck taught these guys to throw spears!? Who thought that was a good idea?!”
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